User:Mirjam Dissel/notes tutorial graduation proposal
Trying to find out what to do for my graduate proposal.
Keywords popping up by going through my work:
- mixing and matching/mashing
- individual experience
- what happens inside your brain (manipulation?)
- reality vs.expectations/perception/lies
- generative & computational meets old fashioned fuzzy feeling
Very simple: what do I like or would I like to do once?
- I like sewing and old fashioned craftsmanship
- I would like to make a programmed book (sewing patterns?)
- I would like to make an installation that is interactive
- I'm interested in image, photography and memory.
- Write down/record dreams. Bed linen installation. Dreams interwoven, touch each other, network of experiences (how to make universal for an audience?)
Talk w/ Steve, description of 3 works:
............scans of Steve's handwriting
- Methodology. Notes
collectivity - how we choose + manual labour of choice
modes of organisation.
personal = value through personal involvement (make uniqueness visual)
My projects revolve around collectivity. I like to work with a collection, whether already present or made on the spot by participants. Next to collectivity, I like to work with individual fantasy and imagination next to a collaborative and collective memory. A key aspect in the projects is the role of choice. How do we choose? The manual labour that is involved in adding to, arranging or augmenting the collection in ways that are instinctual but mostly come from tradition and semiotics are a thing for me to play with and investigate. The personal perspective from this manual labour, sometimes craftsmanship, gives it value and uniqueness. I then deconstruct and rearrange the collection myself. The different ways of organizing this data become the final product. Or, the work consists of the (re)arrangements of others, as an interactive platform to continue from.
- Outline of possible future project
As explained in my methodology my work comes forth from a collectivity, something ready made, contributed to by others. In this way I think I like patterns. Patterns as a DIY instruction for further assembly. I am also inspired by tv shows about fashion design. Often people in Project Runway design skirts pants or dresses that have the models hips stand out, sometimes incredibly out of proportion. The comments the judges always have is "no woman would want to wear something that emphasizes her hips". The designer tries to explain their work conceptually, there is always a strong concept concerning the matching top or a strong opinion about not always wanting to make the model look beautiful or thin. This clash of opinions makes me think about the subject. We know the model is thin anyways, even with a gigantic balloon skirt on, we can still see it. And the clothing is made for the runway, not to hang in shops. Which rules should the designers obey?
This also happens in make over shows. One piece of clothing might be fit for an apple shape body, but not for a pear shaped one and we are all supposed to know this. There are mathematical rules of symmetry that apply to your appearance (your body, fashion, make up), when is it allowed to break these rules? John Bock's fashion design can get out of hand, normal industry recycles itself after a while. When the fashion designers in Project Runway explain his/her concept, and even before that, I often already like the outfit. But it is not commercial and I probably would not wear it. When did we go from big hips > fertility > procreation > good life = beautiful to NO EMPHASIS ON THE HIPS? In some poorer countries big women are still seen as aesthetically beautiful, for obvious reasons. After the industrial revolution and even in the past 50-100 years many things have changed in the western world and the need for children to look after you is decreasing.
I do not specifically want to talk about the woman's body image, but more about conceptually designing against established rules (even though these rules were very different in other times and ages.)
Patterns invite participations and rely on the user and is decided on their input. A dataset is generated on the spot which could be designed for a specific body or create a generic garment for every member of a group. The outcome could either be a piece that is specifically designed for you, but has 'runway features' and is thus unwearable (to show that also, not all runway outfits are ready for wearing). Or it could explore the human body in another way. Every woman has to live up to an idealistic image, fashion is designed for this woman. What if I want to show everybody for who they really are, but as an outcome that it makes no difference to how it is aesthetically perceived, since what we think is beautiful is only such a subjective and unfair verdict depending on the era we live in. Put this up for discussion.
manual de landa soap bubbles, maquette architecture
My dreams are a network. Each dream seems to be in chronological order, only when talking about them I realize that in fact things warp into another and everything is more like a circle with connections in the centre. Also in almost every dream there is a part that plays in my parents backyard or my grandma's backyard or house. I have always been a light sleeper, but especially in my teenage years I had difficulties getting a good night's rest. Unwillingly I started lucid dreaming, while I was dreaming I suddenly realized I was dreaming and I could steer my dream into the direction I wanted. Now still, I have this sudden interruption of my dream where I remember what I had dreamed about before and then I continue the current dream. I think it's incredible that there is an entire other world hidden inside my head, that during the day I can't reach, but while dreaming I can remember an entire dream I had maybe 10 years ago.
When I'm thinking about all of my dreams I imagine a big cloth on hanging on top of me and around me. It has dots for every dream and they can all be connected. When I'm dreaming the cloth or net closes and some of the dots can connect to each other, making a dream.
I have been looking into making connections. Pressing combinations of buttons to get different results.
Chord keyset (left hand) by Doug Engelbart, 1968
And a newer version by Infogrip (right hand), the BAT
Fold Loud, JooYoun Paek, 2007
I chose these projects because it seems a certain skill is required, from the outside it looks difficult to produce the wanted result, but once you find the key a whole world opens up.
I'm not exactly sure if this project is about dreaming anymore or about (counterintuitive) accessing of information.
hyperlinking dreams, rewriting dreams.
Tuesday 25th October, 2011
I have come to realize that this way of working is not doing my future graduation proposal justice. My usual way of working is doing quite some research, I then end up with a gigantic book of inspiration and little tests as I go along. From this my projects naturally evolve. Right now I just took my latest inspiration (a line from a tv show) and tried to push it towards a proposal. The result of this is not a project that I can fully put my heart into, one that I can't even describe according to Steve's what/how/why method, because my opinions aren't as strong as I want them to be. In other projects the long process of researching in combination with the time pressure of the deadline have resulted in epiphanies and energetic moments. The early stage of my proposal now, in combination with the deadlines now, make me wonder what the hell I am talking about. Not in a sense that it is complete bullshit, but when I am completely honest with myself, I am very afraid that in a few months I am going to think "How did it get to this? How did I get involved in this project? Is this really what I want to do?" This is the last year I will be studying, and I want to make the best of it. Describing my methodology has been incredibly insightful, but everything I try to make out of it seems forced, because I'm trying to write about it, giving it meaning, instead of letting a bunch of material find its own meaning in the time that I work with it. I don't want to dive into something because otherwise I am behind on others. Right now I feel like I'm going into the wrong direction, I'm just doing something to make up for what I don't have yet, forcefully trying to mold the bits and things I have into a workable project, because the program is asking me to do so. I want to start over and start collecting bits and pieces before I try and extract anything out of it. I don't want to skip the first phase of my project, or I will be stuck with something that just 'happens to me'.